![]() ![]() ![]() To achieve a better balance, this mod changes bow damage type to ' Cut' which is not very effective against armor. It is very easy for a high tier group of archers to destroy heavily armored cavalry or un-shielded infantry due to their damage output. Due to bow damage being set to ' Piercing' they are very effective against armor. ![]() This mod aims rebalance ranged weapons of Bannerlord. If you have any insight to this system please send me a DM. Due to this, I will be working on changing how ranged damage is calculated so this mod does no interfere with the economy. Be careful adding/changing item(s) and stats as you will have unintended consequences. I am removing the download link for now until I can find a different solution.įor other modders looking to change ranged stats, please know that the cost of an item is largely calculated off its stats. This mod causes too many unintended changes to the economy. Mod currently causes arrow cost to skyrocket. Please see ' Armor Does Something' mod by Grendal for an archery modification. ![]()
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